Licensing that holds up, and stays out of the way.
Licensing has two failure modes. One is being trivially removed. The other is punishing paying customers on the day their internet is down. Most schemes solve the first by making the second worse.
We build activation and licensing that runs quietly for legitimate users and is expensive to defeat, then wire it to whatever handles your sales.
Machine-bound licences with a seat count you set, offline grace periods, and a deactivation path that a customer can use without writing to support.
Where it suits the product, licence material takes part in the processing itself, so a defeated check produces a product that no longer works properly rather than a free one.
Time-limited trials, feature-limited versions, subscriptions, perpetual licences with a support window, education pricing, and bundles. The model is a commercial decision and the system should not narrow it.
Connected to your existing storefront and payment provider, so a purchase issues a licence and a refund revokes it without manual work.
No system does. The goal is to make defeating it cost more effort than it returns, and to keep honest customers unbothered. We will be direct about what a given measure buys you.
No. Activation needs one once. After that the licence is local, with a grace period you choose.
Yes. We integrate with the storefront and payment provider you have rather than asking you to move.