Quilio Media

Games, real-time visuals, interactive installations and audio-visual systems.

Games tooling

  • Games: Umbra (C++17 2D engine), Tiny (micro-universe engine), Flow, and the titles built on them.
  • Umbra / Shadow: grid games, physics, audio, LLM-playable interface, native and WASM.
  • ABOARD: a procedural ship simulation.
  • doom-flow: Doom rewritten in Flow.

Audio-visual projects

  • Shadertoy Visualiser: a Shadertoy-compatible GLSL visualiser for your DAW.
  • Hydra Sketches: audio-reactive livecoding sketches for the Hydra video synth.
  • Shader Library: a collection of GLSL, Metal and Slang fragment shaders.
  • Deftones Album Art Creator: a Processing sketch that turns images into point-array album art.
  • Unity IP Video Streamer: a Unity controller for streaming IP, URL and local video.