Quilio Media
Games, real-time visuals, interactive installations and audio-visual systems.
Games tooling
- Games: Umbra (C++17 2D engine), Tiny (micro-universe engine), Flow, and the titles built on them.
- Umbra / Shadow: grid games, physics, audio, LLM-playable interface, native and WASM.
- ABOARD: a procedural ship simulation.
- doom-flow: Doom rewritten in Flow.
Audio-visual projects